Earned through play · Never sold
A balance that only grows by playing
The games on Inigo Social are free demos, and the credits beside them are free as well. Think of them as a running record of your time here: they rise when you play, check in or hit a milestone, and they unlock a handful of profile extras. You cannot pay for them, and you cannot turn them into money.
Where credits come from
Six sources, all free. Most of them pay out on their own; the daily check-in is the one you press yourself.
Ten tiers, Rust to Prism
Alongside credits you collect XP, and XP never drops. It sets your tier, and your tier sets the rate for playtime credits. Check-ins, bonuses and achievements are paid at face value.
The check-in calendar
The calendar runs for thirty days. Each consecutive visit pays a little more than the last, and days 7, 14 and 21 add 230, 360 and 780 extra. Complete day 30 for a 2,400 closing bonus and a fresh start. Skip a day and you are back to day one, but everything you have already earned stays put.
Spending credits
Your balance has a single use: changing how your profile looks.
Avatar outlines
Six rings around your initials, from Rust to Prism. Each one needs enough credits and a minimum tier, so a big balance alone will not unlock the top rings.
Profile themes
Three alternative tints for your profile card: Linen, Signal and Blueprint. Any tier can unlock them once the balance allows.
That is the full list
You never spend credits inside a game. The demos use their own play-money, and your Inigo Social balance has no influence on them.
The limits, in plain words
- No purchases. The site has no store, no checkout and no field for card details.
- No transfers. Credits stay on the account that earned them and cannot be sold or traded.
- No exchanges. Credits are never paid out, redeemed or swapped for money, prizes or goods.
- No wagering. Games run in demo mode, so credits are never placed on a spin.
- No monetary value, on this site or anywhere else.
Credits measure progress and unlock profile cosmetics. That is their whole purpose.
NO PURCHASE NECESSARY. For entertainment only. 18+
Credits FAQ
Can I collect credits without signing up?
No. Credits belong to an account, and you need a free account to open the games in the first place. Signing up is quick and nobody will ask you for payment details.
Is there any way to pay for more credits?
None. We do not sell credits in any form and we never take payment information. Everything in your balance came from free activity.
Can credits be turned into money or prizes?
No. They have no monetary value, cannot be redeemed and are not a currency. There is nothing to convert them into.
What is the 120-minute limit for?
Playtime stops paying out after two hours a day. It keeps tiers meaningful and removes any incentive to leave a game idling in the background. Check-ins, new-title bonuses and achievements keep working after the limit.
Does playtime count when the game is in the background?
No. The counter only runs while the game tab is on screen. Switch to another tab and it waits for you.
Will logging out reset anything?
No. Logging out simply ends your session. Your balance, tier, calendar and badges are kept with your account for whenever you return.
What happens if I miss a check-in?
The calendar goes back to day one. Your balance, XP, tier and achievements are not touched.
Do tiers or credits change my results in a game?
Not at all. The demos load from the studio and run independently. Nothing about your profile affects what lands on the reels.
Begin with 1,150 on the board
Register for free and your opening balance is there before you pick your first game.
Browse gamesNo purchase necessary. For entertainment only. 18+